Push/fold and GTO spots train isolated decisions. The cash trainer assembles them into a hand: preflop, flop, turn, river, showdown — against an opponent who responds to your actions. There is no pre-set spot here; you create the situation with your own bets and then live with it.
How the training works
Heads-up, 100 BB, alternating positions: the button (also the small blind) and the big blind. You bet on every street — check or call, fold, bet or raise with sizing presets. Hotkeys C, F, B and Enter let you play fast without looking away from the cards.
After the hand, the review panel opens. For each key decision — usually one or two per hand — the trainer shows your hand's equity, the pot odds you were offered, and a verdict: correct, debatable or a mistake. The opponent's cards are face-up, so you can weigh your actions against what actually happened.
The grading is heuristic: it isn't a solver, it's equity measured against the price of continuing. This kind of review catches the gross errors — calling without odds, folding strong equity, bluffing into nothing — and doesn't attempt fine judgements like sizing choice. For the fine judgements there's the GTO trainer.
What exactly you train
Pot odds in practice. Knowing that a call for a third of the pot needs 20% equity is one thing; estimating it in five seconds with a flush draw on the turn is another. After every hand, the trainer shows where your estimate diverged from reality.
Playing in and out of position. Heads-up is poker at its purest: in every hand you are either in position or not, and the difference shows immediately. Check-calling out of position against betting in position, responding to aggression when the board changes — none of that can be trained in isolated spots, only in hands.
River discipline. Most cash-game money is lost on the last street: the "just to see" call, folding the best hand under pressure, the bluff that could never work. The trainer flags these decisions as key ones and shows what they cost.
Where the mistakes come from
By the trainer's statistics, most errors happen not in hard situations but in two easy ones: calling the turn without the right odds "because I'm already invested", and folding the river to a single bet with a hand that beats most of the bluffing range. Both are fixed within a few sessions once you can see them.
What the trainer doesn't do
Heads-up only, 100 BB only, one bot only: there are no multiway pots and no roster of opponent styles. The grading uses no solver and ignores the bot's ranges, which is why the "debatable" verdict comes up often and means exactly what it says: without a solver there is no single right answer.